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Basket Boy is my first game using Phaser platform. In this game I needed game physics engine to manage the movement of the ball. I found that Phaser is the best choice for me. The game took too much time than expected. It took 4 months. First I learned the basics of Phaser and then I worked on the design and the Cartoonish characters. The last thing was developing and writing my own game Level Management System.

The game is native ,but it is written in HTML,CSS and JavaScript. You can play this game in web browser too.